If you just made a mesh character, it's not going to be very interesting or fun to use until you can start animating it. To start animating, you'll need to add a biped structure to your character - this tutorial shows you how.
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Autodesk 3ds Max How to Add a biped to a mesh character in 3ds Max
By skyd1vers121
Apr 15, 2008 10:23 PM
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